MagicStreet
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
The aim of this project is to implement Dijkstra and A star Algorithms for pathfinding.
| Status | On hold |
| Platforms | HTML5 |
| Author | Souad Merbouti |
| Genre | Adventure |
| Made with | Unity |
| Tags | 2D, artificial-intelligence, astar, dijkstra, pathfinding |
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